1. Philip Myers
  2. Shade 3D
  3. Friday, April 18 2014, 11:46 PM
  4.  Subscribe via email
Guys
need a little help again.

I am starting a project, it is a low poly spaceship modelled from 2 reference images -Top and Side.
In the Top left View Port I bring in the Top View of the Spaceship
In the lower left View Port I make sure it is set to Right View and then bring in the Side Image
They both line up as I wanted,
but,
The Axes of the View Ports do not match, so when I bring in a Cube Mesh, set up to the Top View the cube is off to one side in the Right View, when I click on it to line it up with the Side image the cube goes way off in the Top View.
I noticed that the Axis in the Top View is Z facing down - X facing to the right
the Axis in the Right View is Z facing to the left - Y facing up, so any extrusion or modelling I do will be all over the place.

I have spent about 15 minutes going through options that I could think of in the programme but am getting no where, I spent about the same time in the manual but there is no mention of it.

How would I rotate the Axis in one of the View Ports to match the other View Port?
Or is this even possible?

Thanks in advance
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