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Introducing Shade 12

Model | Render | Animate

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Shade 12: Power Modeling

Curved Surface Modeling | Mirror Modeling | Photo Modeling

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Shade 12: Incredible Renders

Subsurface Scattering | Volumetric Effects | 64 bit ShadeGrid Network Rendering

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Shade 12: Character Design

Magnet Tools | Hair Salon | Smart IK

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Shade 12: Build Better Maps

Unlimited Maps Per Mesh | Displacement Mapping | Normal Mapping

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Shade 12 New Features

Normal Mapping

Shade PhotoModelerShade 12 Professional new, advanced material handling lets you generate and work with normal maps just like any other type of mapping. Use animated normal maps to create powerful environmental effects.

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Shade 12 Workflow UX

Shade 12 User ExperienceShade 12 workflow interface is the result of years of customer feedback. Task based tool groups let you select, use and configure tool parameters within a single window. Snap to hide tools you aren't using right now, and restore them with a single step.

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Volumetric Materials

Volumetric MaterialsVolumetric materials allow you to create wide variety of effects. In addition to standard material attributes, control of Volume attributes such as Decay Distance, Scattering, Transparency and Glow.

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Photo Modeling

Shade Photo ModelingTurn your digital camera into a 3D modeling tool with Photo Modeling. It works through assigning 3D faces to multiple photo images shot from different angles. In addition to 3D geometry, Photo Modeling also creates textures extracted from the photos you take.

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Sketch Modeling

Shade SketchModelerYou can transform a picture of a face using line shapes such as eyes, eyebrows and the mouth and a central line to link them together, such as a nose. Adding additional lines increases the detail.

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Volumetric Lights

Volumetric LightsVolumetric lights are visible light beams, passing through fog, dust, smoke, steam or color effects, such as sunlight passing through stained glass. Now you can set any standard Shade light source with the VolumeLight attribute.

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Boolean Modeling

Shade Boolean ModelingThe Boolean modeling engine is completely revised, featuring boolean rendering and true boolean modeling, with revised and improved real time previewing of booleans.

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Displacement Mapping

Displacement MappingYou don't have to fake it any more - true displacement mapping is here. Unlike bump mapping or a normal map, displacement mapping actually deforms the object. Export the displacement effect as an actual model.

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Subsurface Scattering

Subsurface ScatteringSubsurface Scattering lets you create hyper realistic models with surfaces that allow enough penetration of light. Create complicated hues and shadows such as those associated with jade, marble, plastics, and human skin.

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Cage Modeling

Cage ModelingCage modeling lets you surround another object with an invisible, geometric cage and then through modification of the cage object, distort, modify and twist the object within the cage.

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Google Sketchup Support

Google SketchUp SupportImport Google SketchUp models and scenes, allowing Shade users to take advantage of the Google 3D Warehouse of thousands of models or participate with Google Earth placement of models.

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