Revolution 4: The Better Way to Construct Software
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Valentina DB: The Fast, Cross Platform Database System
More...Designer LE | Standard | Pro | |
Modeling | |||
| Bevel Modeling | * | * | |
| Regular Polyhedron | * | * | |
| Arc | * | * | |
| Spiral Line | * | * | |
| TextEffector | * | * | |
| TextEffector (Lite version)* | * | ||
| Lattice Deformer | * | * | |
| Twist Deformer | * | * | |
| Curved Surface Transformer | * | * | |
| Auto Smoothing/ Interpolate | * | * | |
| RoomPlanner | * | ||
| Cut/Connect Curves | * | * | |
| Link Object (Master Object) ** | * | * | |
| Notes: | |||
| (*) Cannot open bevel setting; no polygon mesh output | |||
| (**) No create new Link Objects | |||
| Surfaces | |||
| Solid Texture Shader | * | ||
| UV Mapping Editor | * | * | |
| Fresnel Reflection | * | * | |
| Anisotropic Reflection Rendering | * | * | |
| Rendering | |||
| Radiosity | * | * | |
| Radiosity Pro 3 | * | ||
| Auto Exposure | * | ||
| Radiosity Pro 3 with Scanline rendering | * | ||
| Read IES Light | * | ||
| Save Radiosity Calculation results in save file | * | ||
| Reposition lights/Set lights w/o recalculating | * | ||
| Shadow Mapping with Raytracing | * | ||
| Shadow Mapping with Pathtracing | * | ||
| CALLISTO renderer | * | ||
| CALLISTO background helper | * | ||
| Maximum Render Image Size (pixels) | 1600 x 1200 | 4000 x 4000 | 22528 x 22528 |
| Motion Blur | * | * | |
| Shade Grid/Network Rendering | 1 | 1 | Unlimited |
| Radiosity over Network Rendering | * | ||
| GlowEffector | * | ||
| GlowEffector (Lite version - Can't highlight. Only lens fill) | * | * | |
| Particle Effector | * | * | |
| Stereo Rendering | * | * | |
| Post Image Processing with Z Depth support | * | * | |
| Depth of Field (DepthPlus) | * | ||
| Animation | |||
| Forced Balls | * | ||
| Meta Particle Renderer | * | ||
| Direction Control of Path Joint | * | ||
| Import/Export/Formats | |||
| GRAPHISOFT (GDL) Export | * | * | |
| IGES5.3 Export | * | * | |
| POV-Ray3.0 Export | * | * | |
| ShockWave3D Export (Windows only) | * | * | |
| ViewPoint Export (Windows only) | * | * | |
| XML Import/Export (Shade files) | * | * | * |
| VRML2.0 Export | * | * | |
| Wavefront (OBJ) Import/Export | * | * | * |
| DXF Import/Export | * | * | * |
| BVH Motion File Import | * | ||
| 3D Studio MAX (3DS) Import/Export | * | ||
| LightWave 3D (LWO) Import/Export | * | ||
| RenderMan RIB Export | * | * | * |
| PICT/BMP/TARGA/TIFF output | * | * | * |
| EPSF Import | * | * | * |
| Quicktime Movie Export | * | * | * |
| Quicktime VR Export | * | * | * |
| Quicktime VR Object Export | * | ||
| AVI Movie Export (Windows Only) | * | * | * |
| Adobe Flash (SWF) Output | * | * | * |
| HDR Input-Output | * | * | * |
| PFM Input-Output | * | * | * |
| OpenEXR Input-Output | * | * | * |
| PSD Output | * | * | |
| Adobe Illustrator Output | * | * | |
| Other | |||
| Dynamic Plugins | Embedded | * | * |
| Script Interface (SDK) | * | * | |
| Plug-in Interface (SDK) | * | * | |
| Plug-in Manager | * | * | |
| Python Script | * | * | |
| SDK for Plug-in Development | * | * | |
| Audio | |||
| 3D Sound Import: WAV | * | * | |
| 3D Sound Import: AU | * | * | |
| 3D Sound Import: AIF | * | * | |
| 3D Sound Import: AIFF | * | * | |
| 3D Sound: users will be able to import and export sound files | * | * | |