Compare Shade Versions

Shade 3D products have a rich feature set. Find out what features were added with each version of Shade, beginning with the first version released through Mirye Software.

= New Feature = Big Feature Update = Supported Feature =Not Available in this Version

 
Basic
Standard
Pro
Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

General

32 and native 64 bit operations (Windows and Mac OS X Intel)
+
+
+
OpenGL Acceleration
+
+
+
Customize Interface (Silver/Black)
+
+
+
Mouse / Sticky Mouse Scroll and Zoom
+
+
+
Multi-Core CPU Rendering (8 Cores)
+
+
+
Single Window Interface
+
+
+
Auto Save Open Projects
+
+
+
Area Light Display in Figure Window
-
+
+
NVIDIA 3D VISION Perspective View
+
+
+
OpenGL Core Profile
+
+
+
OS X Retina Display (Mac OS X)
+
+
+
Delete Undo History
+
+
+
 
 
Basic
Std
Pro
Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Workflow

General

3D Manipulator (Real Time Manipulation)
+
+
+
Work Plane
+
+
+
Advanced Snap Tools
+
+
+
Local Coordinates Tools
+
+
+
Lasso Selection Tools
+
+
+
Move/Copy/Scale/Rotate/Translation by Numerical Value
+
+
+
Work Spaces
+
+
+
Workspace Selector
+
+
+
Tool Parameters Window
+
+
+
Edit Modes: Object, Modify, Mapping, Joint, IK
+
+
+
Shortcuts Customization
+
+
+

Viewports

Parallel Projection On/Off
+
+
+
Wireframe Color by Marker
+
+
+
Scale Guide
+
+
+
Customizable Viewports
+
+
+
Preview with Environmental Mapping
+
+
+
Preview with Specular
+
+
+
Preview with Surface Materials
+
+
+
Preview with Background
+
+
+
Master Images
+
+
+
View Menu: 8 Standard and Custom Views
+
+
+
Display Multiple User Cameras at the Same Time
+
+
+
Display Menu: Set Display Preferences ona Per Viewport Basis
+
+
+
Shade Explorer (Catalog Objects, Surfaces, Sounds, Documentation)
+
+
+
Shade Browser (hiearchical scene navigation)
+
+
+
Modeling Light
+
+
+
Preview with Stereoscopic Perspective
+
+
+
GLSL Phong Rendering
+
+
+
Preview Rendering
+
+
+
Standard UV View / Edit
+
+
+
 
 
Basic
Std
Pro
Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Modeling

General

Bounding Box: Numeric Input
+
+
+
Polygon Modeling Tools
+
+
+
Bevel Modeling Tools
+
+
+
Bevel Edge
+
+
+
Bevel Vertex
+
+
+
Path Replicator
-
+
+
Surface Replicator
-
+
+
Boolean Modeling Tools
+
+
+
Boolean Options (Divide, Triangulate)
+
+
+
Master Objects / Master Surfaces
-
+
+
TextEffector Text Modeling Tools
+(Lite)
+
+
Shape Plugins (Polygon, Arc, Spiral Lines, Sweep Circles)
-
+
+

Meta-Elements (Ball, Cylinder, Cube, PolyMesh, Particles)
-
-
+
Convert Object Types (Lines / Polygon Objects / Surfaces)
-
+
+
Direct Creation of Primitives
+
+
+
Text Primitive
+
+
+
3D Printing Assistant
+
+
+
Separate Tool
+
+
+

Curved Surfaces

Line Thickness
+
+
+
Line Offset Tool + + +
Curved Surface Modeling Tools
+
+
+
Non-Destructive Curved Surface Deformation (Lattice, Twist)
-
+
+
Transform / Convert Curved Surfaces
-
+
+
Auto Smoothing/ Interpolate
-
-
+
Cut/Connect Curves
-
+
+
Mirror Copy
-
-
+

Poly Mesh

Line Thickness
+
+
+
Line Offset Tool + + +
Vertex / Edge / Face Based Selection Tools
-
+
+
Belt/Loop/Surface/Invert/Deselect Based Section Tools
-
+
+
Detect Shared/Overlapping/Internal Faces
-
+
+
Show / Hide Normals by Color
+
+
+
Mesh Edit: Offset/ Extrude/ Duplicate/ Bevel/ Detach/ Mirror/ Copy/ Knife/ Divide
-
+
+
Mesh Edit: Divide/Align/Merge/Flip/Facing
-
+
+
Mesh Edit: UV Projection Mapping
-
+
+
Cage Modeling Tool
+
+
+
Mirror Modeling Tool
+
+
+

Magnet Modeling Tool
+
+
+

Align Vertices Tool
+
+
+

Hair Salon

Hair Salon Modeling Tools
-
+
+
Hair Editor
-
+
+
Fur Editor
-
+
+
Hair / Fur Masks
-
+
+
Hair / Fur Mirror Tool
-
+
+
Hair / Fur Gravity Tool
-
-
+
Hair / Fur Collision Detection
-
-
+

Sketch Modeling

Load/Save/Delete Sketch Image
+
+
+
Create/Modify Line/Point/Triangle
+
+
+
Generate 3D
+
+
+

Photo Modeling

Load/Save/Delete Photo
+
+
+
Create/Modify Line/Point/Face
+
+
+
Generate 3D
+
+
+

Room Planner

RoomPlanner Room Creator
-
-
+
 
  Basic Standard Pro Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Surfaces and Materials

Surfaces

Render Options Per Material
+
+
+
Nano-Renderer Preview of Surface Materials
+
+
+
Meta-Element Renderer Settings
-
-
+
Master Surfaces (Child Surfaces Inherit Characteristics)
+
+
+
External Surface File References
+
+
+
Surfaces: Unlimited Material Layers Per Surface
+
+
+
Alpha Blending
+
+
+

Materials

Color Correction of Images
+
+
+
Set Basic Material Parameters by Number or Slider
+
+
+
Mapping Patterns (Parameterized Wood, Marble, etc)
+
+
+
Material Effects (Roughness, Metallic, Glow, Soft Glow, Back Light)
+
+
+
Material Effects (Fresnel Reflection, Anisotropic Reflection Rendering)
-
+
+
Solid Texture Plugin (Grid, Bump Array, Brick, Blob, Beehive, Sand, Veins, Triangle Check, Gradation, fBm)
-
-
+
Subsurface Scattering Parameters
-
-
+
Volumetric Material Parameters
-
+
+

Mapping

UV Mapping Editor
-
+
+
LSCM
+
+
+
Displacement Mapping
-
+
+
Normal Mapping
-
-
+
Parallax Bump Mapping
+
+
+
Unlimited Image Maps Per Material
+
+
+
Unlimited Maps / UVs per Mesh
-
+
+
Projection Mapping (X, Y, Z, Cylinder, Sphere)
+
+
+
Projection Mapping: Box
+
+
+
Projection Mapping: Live Manipulation
+
+
+
Projection Mapping: Apply Projection Parameters to Multiple Materials
+
+
+
 
  Basic Standard Pro Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Camera and Lighting

Lights

Physical Sky
-
+
+
Shadow Softness with Raytracing
-
-
+
Point/Spot/Direction/
Distribution Lights
+
+
+
Ambient/Linear/Area Lights
+
+
+
Image Based Lighting
-
+
+
Read IES Light
-
-
+
Shadow Mapping with Raytracing
-
+
+
Shadow Mapping with Pathtracing
-
+
+
Diffuse / Ambient / Shadow Color
+
+
+
Volume Lights Parameters
-
+
+

Camera

Fit View to Camera
+
+
+
Create Camera from View
+
+
+
Unlimited Static, Animated Cameras and Meta Cameras
+
+
+
Object Camera with Tilt Settings
+
+
+
Safe Zone Setting By Camera
+
+
+

 
  Basic Standard Pro Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Rendering

General

Maximum Render Image Size (pixels)
2000x
2000
4000x
4000
22528x
22528
Render with Color Correction (gain, gamma, contrast, bias, saturation)
+
+
+
Bit Depths: 32/64/128bit
+
+
+
Surface Subdivision
+
+
+
Area Rendering
+
+
+
Auto Exposure
-
-
+
MultiPass Rendering
-
+
+
Multi-Pass / Number of Samples
-
+
+
Rendering History
-
-
+
Draft Ray Tracing
+
+
+
Stereoscopic Rendering
+
+
+
Surface Material Quality Adjustment
-
-
+
Light Source Quality Adjustment
-
-
+
Illumination Quality Adjustment
-
+
+

Global Illumination

Global Illumination (GI)
+
+
+
GI: Path Tracing
+
+
+
GI: Photon Mapping
+
+
+
GI: Path + Photon Mapping
-
+
+
GI: Path Tracing with Irradiance Cache
+
+
+
GI: Save Irradiance Cache
-
-
+
GI: Use Irradiance Cache with Shade GRID
+
+
+
GI: Save and Reuse Photon Mapping
-
-
+
GI: Photon Mapping Gathering Scale
-
-
+

Radiosity

Radiosity / Radiosity Pro 3 (Pro Only)
+
+
+
Radiosity with Raytracing Draft
-
-
+
Save Radiosity Calculation Results
-
-
+
Reposition lights/Set lights w/o recalculating
-
-
+
Shadow Mapping with Raytracing
-
-
+
Shadow Mapping with Pathtracing
-
-
+

Toon Rendering

Toon Rendering (TR)
-
+
+
MultiPass Toon Rendering
-
+
+
Half Tone / Color Half Toon Rendering
-
+
+
Cell Animation / Technical Illustration / Manga Draft / Pencil Drawing
-
+
+

HDRI

HDRI (OpenEXR, HDR, PFM, Raw HDRI)
+
+
+
HDRI: Light Probe, Spherical Map, Cube Map, Vertical Cross
+
+
+

Post Processing

Color Correction Live Preview
-
-
+
Effectors (Shade Native Plugins)
-
-
-
GlowEffector (Lens Flare, Animated Lens Flares)
+(Lite) +(Lite)
+
Depth of Field (DepthPlus)
-
-
+
Fog, Animated Fog (FogPlus)
-
-
+
Motion Blur
-
+
+
Stereogram Rendering
-
+
+
Extract Z Depth
-
+
+
Add Noise
-
+
+
Extract Alpha Channel
-
+
+
Invert Image
-
+
+
Burn Timecode
-
+
+

Networking

Shade Grid/Network Rendering
1 1
Radiosity over ShadeGrid / Network Rendering
-
-
+

 
  Basic Standard Pro Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Animation and Movement

Motion

Save Motion Files Separately from Shade Project File
+
+
+
Inverse Kinematics
-
+
+
Motion Effects
-
+
+
Smart Kinematics Joint Controller
-
+
+
Path Constraints
-
+
+

Joints

Rotator/ Path/ Slide / Ball / Scale / Uniscale
+
+
+
Morph Joint
+
+
+
Switch Joint
+
+
+
Bones and Skin
-
+
+
Vertex Blending
-
+
+
Weight Painting
-
+
+
Direction Control of Path Joint
-
-
+
Depth of Field Controller / Joint
-
-
+
Fog Animation Joint
-
-
+
Twist Deformer Joint
-
+
+

Physics

Particle Physics (Explosions, Smoke, Fire, etc)
-
+
+
Particle Emitters
-
+
+
Real Planet Based Gravity Settings (Earth, Moon, Mars, Venus, etc)
-
+
+
Custom Gravity Settings
-
+
+
Physics Based Motion Blur
-
+
+
Wind Objects (Cross Wind, Turbulent Wind, Tornado)
-
+
+
Gravity Pull Object
-
+
+
Collision Detection
-
+
+
Meta-Particle Emitters (blobs, splashes)
-
-
+

 
  Basic Standard Pro Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Formats

Digital Import/Export

FBX Import
+
+
+
FBX Export
+
+
+
iClone Export (Windows)
+
+
+
XML Import/Export (Shade files)
+
+
+
BVH Motion File Import
-
-
+
Blue Mars Export
-
-
+
DirectX Export
-
-
+
Epix Export
-
-
+
Second Life (Sculpted Prim)
+
+
+
Wavefront (OBJ) Import/Export
+
+
+
LightWave 3D (LWO) Import/Export
-
-
+
3D Studio MAX (3DS) Import/Export
-
-
+
DXF Import/Export
+
+
+
RenderMan RIB Export
+
+
+
VRML2.0 Export
-
-
+
COLLADA File Import
-
-
+
COLLADA File Export
+
+
+
COLLADA Animation Import
-
-
+
COLLADA Animation Export
+
+
+
STL Import
+
+
+
STL Export
+
+
+
SketchUp 2013
+
+
+
SketchUp 8
+
+
+
 

Image Import/Export

Adobe Illustrator AI/EPSF Import
+
+
+
PICT/BMP/TARGA/TIFF/PNG output
+
+
+
PSD Output
-
+
+
Adobe Illustrator Output
-
+
+
HDR Input-Output
+
+
+
PFM Input-Output
+
+
+
OpenEXR Input-Output
+
+
+
mpo Export
+
+
+

Video Import/Export

Quicktime Movie Export
+
+
+
Quicktime VR Panorama Export
+
+
+
Quicktime VR Cubic Export
+
+
+
Quicktime VR Object Export
-
-
+
AVI Movie Export (Windows Only)
+
+
+
Adobe Flash (SWF) Output
+
+
+

 
 
Basic
Standard
Pro
Shade
14
Shade
13
Shade
12
Shade
10
Shade
9

Integration

Scripting

Dynamic Plugins
Embedded
+
+
Script and Message Windows
-
+
+
Script, Run Script Menu
-
+
+
Script Interface (SDK)
-
+
+
Plug-in Interface (SDK)
-
+
+
Plug-in Manager
-
+
+
Python Script
-
+
+
SDK forPlug-in Development
-
+
+

Audio

Audio Import / Export: WAV, AU, AIF, AIFF
-
+
+
Export Movie with Sound / 3D Sound
-
+
+

Poser Integration

Pro 2012
+
+
+
Pro 2010
+
+
+
PoserFusion (for Poser)
+
+
+
10 9 pro 8 7
Bounding Box
+
+
+
Dynamic Hair Support
+
+
+
External Morph Target Support
+
+
+
Pro 2014
+
+
+

 

Mirye Software thanks you for your interest in Shade 3D! Shade 3D is longer published by Mirye Software. However you can discuss Shade 3D with other Shade 3D users on the Shade 3D dedicated forum on Mirye Software.