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LSCM UV Maps

Least Squares Conformal Map (LSCM) is an indispensable UV unwrap methodology for using arbitrary edges for seam placement when separating and unfolding a UV mesh. Using LSCM, you can achieve much better results when bringing together a UV map and polygon mesh.

This feature is available in Shade 3D Standard and Shade 3D Professional.

 

Pin and Live Transformation

All features of LSCM can be utilized directly within the Figure Window. Two new editing options are available. You can use the Pin tool to affix vertices of a group so that they do not move during editing. Also, you can select the Live checkbox to enable interactive modification.