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Chunk 1.2.1 Released: Now Includes Ms Chunk, Ms Chunk + 21 New Head Dials.
Detailed description of new features and changes in 3D Coat 3.3.
Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering. No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh. The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.
The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. (Sourced from http://ptex.us). Ptex technology allows you to increase local texture resolution on selected faces, so you can achieve a high level of detailing on a very tiny part of the mesh. 3D-Coat allows you to paint your assets with this new Ptex system and simply export textures in specified Ptex file format or as a simple texture to render in your favorite render engine like you normally do with UV-set based textures. Thus, you can get absolutely seamless textures!